![]() ![]() The backfaces look a bit darker than the rest of the model. Move: Move selected faces to the current layer.Ĭlear: Delete all polygons from the current layer. Symmetry should be enabled for this command. Symmetrical Copy: Make a symmetrical copy of the layer. ![]() Subdivide: This lets you subdivide the whole selected Layer. ![]() There are icons along the bottom of the tab as well, and they are: Visibility: Each Layer has its visibility icon, allowing you to toggle them on or off. Double-clicking a Layer will allow you to rename it. They can be reordered by drag and drop they can be dragged to the trash if you no longer need them. Layers: As you see in the screenshot, you can have more than one Layer to retopologize, if you wish. Let’s take a look at the Poly Groups Panel: Double-clicking a Retopo Object will allow you to rename it. You can RMB and drag Object to reorder them, to the Trash icon to delete them, toggle visibility with the Visibility icon, etc. It can also make it easier to retopologize your meshes in problem areas. This allows you to retopologize parts independently of one another or to have multiple versions of the same object with different topologies. You can create multiple objects in the Retopo Room, each with its geometry. You can click and drag Layers to reorder them, drag them to the Trash icon to delete them, hide & show them with the Visibility icon, etc. Much like all the other Layer tabs in 3dcoat, they function like the Layers in Photoshop. This makes it easier to retopologize your meshes with problem areas and to have multiple retopology versions of the same object. 3DCoat has a Layer system for retopologizing meshes. ![]()
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